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3G ADV 3D Design Spring 2020
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https://docs.google.com/spreadsheets/d/1Al-Vo9AZAQhjPpjQHeZThqN66rubd9r-IoOjXJvqq9M/edit?usp=sharing
Digital-Evolutions, is a public high school digital arts program, introducing students to digital sculpture, design principles, traditional art mediums, programming, visual storytelling, engineering/medical visualization, video production, and a heavy focus on 3D visualization and animation. Students can participate up to four years, with two possible advanced college accredited tracks, both IB and traditional. Our core philosophy, is to move past just teaching the tool, to empowering students to become intrinsically motivated, independent learners, story tellers, and artists. It challenges them to tap into both hemispheres and further develop their logical and creative abilities as an artist and critical thinker. The program is both exciting and challenging, providing students with a learning environment without limitations and opening the the door to artistic expression and conceptual exploration. Students become artists, visual story tellers, and technical problem solvers, further preparing them for the ever-changing digital landscape and future workforce. Digital-Evolutions is hosted at Smoky Hill High School part of the Cherry Creek School District. Occupational Outlook Handbook 2008/09 predicts that digital media design and animation will show tremendous growth ‘much faster than average’ through 2016 nationally. As of 2008, China has over 30 animation industrial bases, 5,400 animation companies, 450 high schools teaching certified animation courses, and 460,000 students studying animation related subjects. This was an increase of over 36% in comparison to 2006. (Aldric Chang 2008) According to Robi Roncarelli industry expert, China’s growth is not even due to outsourcing, but huge local demands. So it can be said that, our local industry is just at its infancy and this perpetual growth is blending together multiple disciplines, blurring the line between art, science, math, and technology. But our underling goal is to develop intrinsically motivated creative learners with the skills to succeed in their chosen career path; whether it be engineering and the sciences or entertainment and the arts.
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You should have received an email to your school account with a subject of:
Access is granted. Enjoy CCE All Apps for K-12 now.
Open the email and click the "Get Started" button.
Then a new window will open, Verify that your name is spelled correctly and create a simple password. I suggest to using the same login as you CCSD account. It will make it easier to remember.
About Me . . . | [-] |
Creativity and design has always been a huge part of my life, it has been infused in the way I think, live, parent, and teach, so it is difficult to separate it from my instruction. My classroom is a 'studio' and more than just physical space, it is a way of thinking, it is a process, it is an atmosphere, it is what I call a “Creative Epicenter”.
I am a 3d designer and sculptor and have eight years of industry related experience; independent contractor for various firms, five years in the public art industry- lead designer, and founder and head artist at Specular Studios LLC.
I have sixteen years experience working with k-12 and post-secondary students; eleven of those years my emphasis has been teaching creative work flows, the design process, 3d design, and visualization. Additionally, I spent two years as District Technology Coordinator and curriculum trainer in NY. Over the last 12 years, I have developed two design program models, a new high school model, Digital-Evolutions and a middle school version TEAM-C in Denver Public schools.
Currently, I am teaching: 3D Design and Animation, Advanced 3D Design and Animation, Digital Portfolio I and II, Computer Graphics, MYP Design Technology, and IB Digital Arts. The backbone that drives these courses is teaching the creative and design process, in which I emphasis that 70% of the student's effort is the development the idea.
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