Digital Painting: Creating Texture

LEARNING TARGETS:
»  I can use and manipulate layers and masks in Adobe Photoshop.
»  I can adjust brushes to create a specific texture using Adobe Photoshop. 
»  I understand the responsibilities and ethics associated with publishing to the internet

EXPECTATIONS:
»  CREATE:  Using the eye dropper, create a pallet of main colors needed. 
»  CREATE: 
Reproduce the reference image by painting in the provided area.
»  REFLECT:  Document the whole process in your blog and reflect what you learned.


Here is the template for painting the texture . . .  https://drive.google.com/file/d/0B9jMyW0QKhnWQTMyMDJDVi1vZlk/edit?usp=sharing


I started by using the 'Cutout' filter on our sample switch to reduce to basic colors.  Kind of like squinting. 

  • Duplicate Layer
  • Unlock Layer
  • Apply Filter

I started by filling in the entire work space with a mid tone.  


 Then I attempted to reproduce the reduced texture. I used a 'Wet Media Brush'


I then choose 'Rough Ink' . . .




I then used the 'Dry Brush' filter on our sample switch to reduce to basic colors.  Kind of like less squinting.

I used the following settings:

  • Duplicate Layer
  • Unlock Layer
  • Apply Filter

This gives us a more blurred version of the swatch without the details. 

Here I used a combination of multiple brushes with varied opacity and flow.  I used 'splatter' quit a bit.

 



For the final details, I used any and every bush I felt worked.  Then I switched to a 'Dry' brush.  My final painted swatch is not perfect, but a 'good' representation of the example.  The point of the exercise is to really understand how to create detailed texture.




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